Windward Wiki
Advertisement

Loot & Items

Quality Levels

There are eight quality levels in Windward. Depending on the type of item, each has a different affix. Quality goes from "damaged" to "legendary", also shown in a well-known color scheme (from other ARPGs) from grey to orange.

Don't confuse this with things such as "Sly", "Witty", "Scowling", and the like on crews. The quality prefix is still there on the line under the crew's aesthetic name. (Needs confirmation as to whether the aesthetic names are purely aesthetic!)

Sails Hull Cannons Ammo Crew Captain Specialist Special Item
Torn Damaged Damaged Damaged Insubordinate Untrained Inept Broken
Tattered Cracked Cracked Rusted Undisciplined Inexperienced Inexperienced Damaged
Old Weathered Weathered Reclaimed Demoralized Novice Novice Weathered
Quality standard Standard Modern Standard Standard Average Aspiring Trained Modern
Quality reinforced Tailored Reinforced Reinforced Polished Experienced Experienced Experienced Improved
Quality exeptional Fine Ornate Ornate Customized Seasoned Seasoned Seasoned Ornate
Quality finest Exceptional Exceptional Exceptional Exceptional Distinguished Distinguished Distinguished Exceptional
Quality extravagant Extravagant Extravagant Finest Finest Renowned Renowned Renowned Extravagant
Quality legendary Legendary Legendary Legendary Legendary Legendary Legendary Legendary Legendary

Loot

Windward is an ARPG like Torchlight and Diablo but with a very different, unique setting and gameplay style. Nevertheless, its core mechanic is build around finding new loot and developing your ship/skills based on those items. They are randomly generated and have a wide variety of attributes and quality levels.


Windward quote small
All loot is local. It's not shared between players.
[source]


Windward quote small
Customization equipment is baked in after 30 seconds away from port.
[source]


Windward quote small
When you obtain an item that you can't physically pick up, it becomes a floating crate. If you free up some space, you will pick it up.
[source]


Theorycrafting

Experience

Windward quote small
Actually... as you get more players in the instance, you start getting lords and dread lords instead of captains, which not only drop better loot but also give quite a bit of XP. I'd advise you to try a heroic in a 15-man group. If nothing else it's a hell of a lot more fun than soloing. :)
[source]


Windward quote small
Do hired AI ships get XP? - Out in the world each will take 20% of experience from kills. In instances there is no penalty.
[source]


Stars & Skull icon over ship

Windward quote small
What do the star icons mean? - Stars show how many kills (up to five) you've obtained since you died.
[source]


Windward quote small
What does the skull icon mean? - Actually... it does increase the critical strike chance. Equals six or more kills.
[source]


PVP

Windward quote small
When PvP begins, everyone gets scaled to level 39. Even if you are level 750, you will still be 39 for the purposes of PvP.
[source]


Sabotage

Windward quote small
10 minutes spent in combat gives you a one-time "kill every enemy in sight" ability. Use it wisely. However, this ability has no effect against other players or pirate bosses.
[source]


Buildings

Windward quote small
Guard towers need to be built within a firing distance of the town. Lighthouses need to be built within sight distance.(Note: seem to be placable everywhere currently 5/25/15.
[source]


Mortar barrel

Windward quote small
Mortar just deals HP-based damage. Assuming you're in a ship with a large amount of HP and are playing at 100% difficulty, nothing should ever come close to two-shotting you with them in defensive spec. 8-shot, maybe. The damage is an HP-based, so a fixed amount.
[source]


Corrosive barrel

Windward quote small
Corrosive shots flat out ignore 50% armor value and debuffs armor by 0.35 * diplomacy of the ship that fired it.
[source]


Explosive barrel

Windward quote small
Explosive shots ignore 25% armor value.
[source]


Water barrel

Windward quote small
By default Water Barrel can only heal up to 60%. Support specialization can raise it to 90%.
[source]


Sticky Tar Coating

Windward quote small
Near hits will act as if you landed them directly on top of enemy ships, and will cause the AoEs like Grogolov to stick to their target.
[source]


Ship speed

Windward quote small
There is a hard cap, but you won't encounter it until much later... roughly 400% Speed effectiveness if I remember correctly.
[source]


Gold prices

Windward quote small
Every 3 levels rewards increase by 25%. So if you were in a level 30 region you would be getting 1 + 30/3*0.25 = 350% of what you would be getting in a region with level 0. In other words it's very beneficial to go to the highest level region you can.
[source]
Advertisement