Ships

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There are a large variety of powerful and unique ships available to players of all factions in Windward.

Unlocking new ships[edit | edit source]

New ships can be unlocked by destroying ships of the same type, after multiple kills a blueprint will be granted which will then allow for purchase of the new type of ship. One kill will give players 10% chance getting the blueprint, while the 10th kill of the ship type will give 100% chance (guaranteed) getting the ship's blueprint. An exception to this rule is the ZPL-1700 ship which can also unlocked through a quest. Drekkars and the turtle ship can also be unlocked by causing a pirate king (wielding one) to sink.

Ships[edit | edit source]

Ship Defense Offense Support Mobility Speed Cargo

Slots

Cost Size Notes
Sloop 100 100 100 100 100 2 N/A Small Starting Ship
Sloop of War 120 130 110 110 110 3 ~2,000 Small -
Schooner 150 170 150 100 120 3 ~10,000 Small Sojourn-Affiliated (20% Discount)
Brigantine 200 180 150 85 90 3 ~15,000 Medium -
Royal Brigantine 250 200 250 90 100 4 ~30,000 Medium Consulate-Affiliated (20% Discount)
Brig of War 250 280 200 80 120 3 ~45,000 Medium Consulate-Affiliated (20% Discount)
Galleon 350 280 450 80 110 5 ~75,000 Large Exchange Affliated (20% Discount)
Frigate 360 360 360 85 110 4 ~90,000 Large -
Corvette 250 500 300 100 120 3 ~150,000 Small Sojourn-Affiliated (20% Discount)
Royal Corvette 250 300 500 100 120 3 ~150,000 Small -
Ship of The Line 500 450 150 75 85 4 ~130,000 Capital (?) Valiant-Affiliated (20% Discount)
Turtle Ship 450 200 400 100 100 3 ~500,000 Capital (?) -
Drekkar 300 400 350 80 110 3 ~500,000 Capital (?) -
Clipper 400 400 250 80 140 3 ~500,000 Capital (?) -
ZPL-1700 250 250 450 120 150 3 Quest Air Unlock by completing quest. See [Here] for more details
Dragonfly 200 600 100 120 200 3 ~800,000 Air Only appears in level 100+ zones
Flying Fortress 450 350 100 80 150 4 ~850.000 Air